The power of the wisps is granted by killing the wisps of pain.
+1 Attack, +1 Defense, +6 Health, pain
Type: Active Ability.
Effect: A wave of torment will pass through the room, breaking everyone's concentration. (A person has a 2% chance of resisting this effect per point of Mind.) This ability has a cooldown of 12-spirit/3 turns.
The pain decreases your body, mind and spirit by 1, and prevents you from sacrificing this power. Upon driving out this power with a new soul you become pain-hardened, which instead increases your body, mind and spirit by an amount equal to the level of the new soul.