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==Tactics== |
==Tactics== |
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*Since the overmind is not exactly fearsome in direct combat as Level 4 enemies go, and prefers to concentrate to the maximum before attacking if it attacks at all, it may be a good candidate for attacking early with a relatively weak setup, especially if you can isolate it from reinforcements (eg. with a Rod of the Master Builder) or simply by killing it very rapidly. |
*Since the overmind is not exactly fearsome in direct combat as Level 4 enemies go, and prefers to concentrate to the maximum before attacking if it attacks at all, it may be a good candidate for attacking early with a relatively weak setup, especially if you can isolate it from reinforcements (eg. with a Rod of the Master Builder) or simply by killing it very rapidly. |
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+ | [[Category:Rogues]] |
Revision as of 22:16, 6 November 2017
Overmind | |
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Level | 4 |
Health | 30 |
Attack | 4 |
Defence | 11 |
Body | ? |
Mind | ? |
Spirit | ? |
Size | huge |
Note that these statistics depend on the difficulty level |
The overmind is a level 4 rogue who can grant bonuses to other rogues. It grants the power of the overmind.
"DESCRIPTION."
Information
Properties
The overmind attacks by launching a small nail. It deals DAMAGE. It defends itself by disrupting your concentration with a pinball.
Buffing
Please add more details about Overmind buffs to enemies once you figure them out.
Calling
Instead of attacking or concentrating, the overmind may generate an image of a still-living rogue in the dungeon, which will then move one room towards the room containing the overmind.
Metal Sphere
As a reaction, the overmind will launch a tiny sphere of metal, forcing a body check against a target of 12. On a failure, your concentration is broken and the attack proceeds. On a success, your concentration remains intact and the attack still proceeds.
Tactics
- Since the overmind is not exactly fearsome in direct combat as Level 4 enemies go, and prefers to concentrate to the maximum before attacking if it attacks at all, it may be a good candidate for attacking early with a relatively weak setup, especially if you can isolate it from reinforcements (eg. with a Rod of the Master Builder) or simply by killing it very rapidly.